AI Insights · Timothy · April 2023
Top 5 Educational Games on Android in France, Q1 2023
In Q1 2023, the top 5 educational games on the Android platform in France showed varying performance trends in downloads, revenue, and active users. Here’s a detailed look at their metrics.
In Q1 2023, the top 5 educational games on the Android platform in France experienced diverse performance trends. Here's a detailed breakdown of their weekly downloads, revenue, and active user metrics.
Toca Boca World from Toca Boca saw its weekly revenue peak at around $24.4K in the final week of December 2022, gradually decreasing to approximately $14.3K by the end of March 2023. Weekly downloads fluctuated, starting at 16.9K in late December and dropping to 11.1K in mid-March, before rising to 13.4K by the end of the quarter. Active users started strong at 145.4K in late December, saw a dip to 109.2K in mid-March, and then recovered to 123.8K by the end of March.
Holy Owly - languages for kids by KidsMBA saw a significant increase in weekly revenue, peaking at $1.7K in early February and then decreasing to $627 by the end of March. Weekly downloads started at 180 in late December, peaked at 412 in early January, and then dropped to zero by the end of March.
Multimalin tables de multiplic from Protin Matthieu had a steady revenue increase from $201 in late December to $480 in mid-March, ending the quarter at $459. Weekly downloads were consistent, starting at 160 in late December and fluctuating around 200 towards the end of March.
Animal Jam by WildWorks experienced a stable revenue trend, starting at $449 in late December, peaking at $463 in early March, and closing the quarter at $374. Weekly downloads remained steady, ranging from 290 in late December to 245 by the end of March. Active users showed a slight decline, starting at 1.9K in late December and ending at 1.5K in March.
Bebi: Baby Games for 2-4y kids from Bebi Family saw a steady increase in weekly revenue, starting at $101 in late December and reaching $380 in mid-March, before slightly dropping to $354 at the end of the quarter. Weekly downloads began at 1.1K in late December, fluctuated, and ended at 878 in late March. Active users started at 5.8K in late December, declined to 4.9K in mid-March, and then increased slightly to 5.2K by the end of March.
All data comes from Sensor Tower, providing more insights into the performance of educational games on the Android platform in France. For more detailed analytics, visit Sensor Tower.